The potential of augmented reality for computer science education

dc.contributor.authorResnyansky, Dmitry
dc.contributor.authorIbili, Emin
dc.contributor.authorBillinghurst, Mark
dc.date.accessioned13.07.201910:50:10
dc.date.accessioned2019-07-16T08:25:24Z
dc.date.available13.07.201910:50:10
dc.date.available2019-07-16T08:25:24Z
dc.date.issued2018
dc.departmentEğitim Fakültesi
dc.descriptionCharles Sturt University;Dassault Systemes;et al.;IEEE Education Society;IEEE New South Wales Section;University of Wollongong Australia
dc.description2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering, TALE 2018 -- 4 December 2018 through 7 December 2018 -- -- 144397
dc.description.abstractInnovative approaches in the teaching of computer science are required to address the needs of diverse target audiences, including groups with minimal mathematical background and insufficient abstract thinking ability. In order to tackle this problem, new pedagogical approaches that make use of technologies such as Virtual and Augmented Reality, Tangible User Interfaces, and 3D graphics are needed. This paper draws upon relevant pedagogical and technological literature to determine how Augmented Reality can be more fully applied to computer science education. © 2018 IEEE.
dc.identifier.doi10.1109/TALE.2018.8615331
dc.identifier.endpage356en_US
dc.identifier.isbn9781538665220
dc.identifier.scopusqualityN/A
dc.identifier.startpage350en_US
dc.identifier.urihttps://dx.doi.org/10.1109/TALE.2018.8615331
dc.identifier.urihttps://hdl.handle.net/20.500.12451/3044
dc.identifier.wosqualityN/A
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.language.isoen
dc.publisherInstitute of Electrical and Electronics Engineers Inc.
dc.relation.ispartofProceedings of 2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering, TALE 2018
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/closedAccess
dc.subjectAugmented Reality
dc.subjectComputer Science Education
dc.subjectMedium
dc.subjectMultimodal
dc.subjectProgram Visualisation
dc.subjectTangible Interface
dc.titleThe potential of augmented reality for computer science education
dc.typeConference Object

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