The potential of augmented reality for computer science education
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Tarih
2018
Dergi Başlığı
Dergi ISSN
Cilt Başlığı
Yayıncı
Institute of Electrical and Electronics Engineers Inc.
Erişim Hakkı
info:eu-repo/semantics/closedAccess
Özet
Innovative approaches in the teaching of computer science are required to address the needs of diverse target audiences, including groups with minimal mathematical background and insufficient abstract thinking ability. In order to tackle this problem, new pedagogical approaches that make use of technologies such as Virtual and Augmented Reality, Tangible User Interfaces, and 3D graphics are needed. This paper draws upon relevant pedagogical and technological literature to determine how Augmented Reality can be more fully applied to computer science education. © 2018 IEEE.
Açıklama
Charles Sturt University;Dassault Systemes;et al.;IEEE Education Society;IEEE New South Wales Section;University of Wollongong Australia
2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering, TALE 2018 -- 4 December 2018 through 7 December 2018 -- -- 144397
2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering, TALE 2018 -- 4 December 2018 through 7 December 2018 -- -- 144397
Anahtar Kelimeler
Augmented Reality, Computer Science Education, Medium, Multimodal, Program Visualisation, Tangible Interface
Kaynak
Proceedings of 2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering, TALE 2018
WoS Q Değeri
N/A
Scopus Q Değeri
N/A